![]() While Plague Javelin had its poison length reduced, meaning that it didn't continue to absurdly scale with skill level, how long the poison would be dealt over, for whatever reason poison Javelin still deals its damage over a massive length of time, and while this isn't necessarily some kind of game-breaking or completely useless skill type, the length of the poison means that the average damage that you're doing is so small in comparison to plague javelin that while you can arguably increase your DPS by hitting more monsters while playing Javelins on cooldown, the damage from poison Devlin is just so pitiful that in most circumstances it's kind of useless to use. Starting off with Lightning Bolt, this skill tosses a lightning bolt makes sense right, it only takes a percentage of your overall weapon damage, it converts all of your physical damage to lightning damage, and then on top of that adds additional lightning damage, and the major problem with Lightning Bolt is that in almost all instances, Lightning Fury is strictly better to use unless you're in a particular scenario. With Ladder Season 1 theoretically coming to a close in August, we should start looking at what's coming up in Patch 2.5! With patch 2.4 there were a lot of significant changes, so let's check it. We Need These Skill Changes in Diablo 2 Resurrected ![]() Walking into the first ladder season of Diablo 2 Resurrected, we were hit with patch 2.4 which brought a massive amount of changes to building potential for building diversity as well as generally changing how synergies and different skills that were underused ended up being used in that patch. ![]() ![]() Items Guide Skill Guide Amazon Guide D2R Ladder Guide ![]()
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